Update Ver0.12 for Asimov's Basilisk


Some reports on the update:

  • Added more instructions to avoid confusion, might have missed out some, but nothing much changed. E is still to accept and Q to go back unless exempted in some cases like the gate console
  • Zone 1 Main Route should be mostly complete, up to defeating boss, Zone 2 in progress but still inaccessible for now
  • Save-point system added
    • Currently works with:
      • player
      • boss
      • actuator
    • need to implement for other necessary items too, but for now this is alright
  • I think this has been implemented back in 0.11, but contact-based dialog cutscenes will close the previous cutscene that is already playing
  • Fixed various issues with the boss and removed the removal of player control during cutscenes
    • Boss shield is now invulnerable as long as fight hasn't started
  • Z button can now be used to skip the VN cutscene at the start
  • Added the calling function for the elevator but I think the whole thing needs and overhaul, calling function won't be needed to complete Zone 1's Main Route.
  • Fixed the player stuck between walls problem
  • Gravity Indicator implemented

Files

gameDemoVer0_12.rar 55 MB
Nov 06, 2020

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